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Call for Papers
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WORLDS '04 Preliminary Call for Papers

First Workshop on Real, Large Distributed Systems (WORLDS '04)
December 5, 2004
Renaissance Parc 55 Hotel
San Francisco, California, USA

Sponsored by USENIX, The Advanced Computing Systems Association

Co-located with the 6th Symposium on Operating Systems Design & Implementation (OSDI '04), December 6–8, 2004

Important Dates
Paper submissions deadline extended: August 4, 2004, 11:59 PST
Submissions acknowledged: August 8, 2004
Notification of acceptance: October 6, 2004
Final papers due: November 3, 2004

Workshop Organizers

Program Co-Chairs
David Culler, University of California, Berkeley
Timothy Roscoe, Intel Research, Berkeley

Program Committee
Dave Andersen, Massachusetts Institute of Technology
Henri Bal, Vrije University
Micah Beck, University of Tennessee, Knoxville
Lucy Cherkasova, HP Labs
Ian Foster, Argonne National Laboratory
Steven Gribble, University of Washington
Steve Hand, University of Cambridge
Brad Karp, Intel Research, Pittsburgh
John Kubiatowicz, University of California, Berkeley
Bruce Maggs, Akamai
Dahlia Malkhi, Hebrew University
Sue Moon, KAIST
Vivek Pai, Princeton University
Vern Paxson, ICIR and Lawrence Berkeley National Laboratory
Sylvia Ratnasamy, Intel Research, Berkeley
Amin Vahdat, University of California, San Diego
Thorsten von Eicken, ExpertCity

Workshop Overview
The First Workshop on Real, Large Distributed Systems will bring together people who are exploring the new challenges of building widely distributed networked systems and who lean toward the "rough consensus and running code" school of systems building. WORLDS is a place to share new ideas, experiences, and work in progress, with an emphasis on systems that actually run in a wide area and the specific challenges they present for designers and researchers.

  • Workshop means the emphasis is on focused, fresh ideas and experience. Talks will be short (about 15 minutes long) to leave plenty of time for general discussion. Attendance will consist of contributors to the workshop.
  • Real means that the workshop will concentrate on systems designed to run on a real platform for a period of time. Such systems might be research projects, teaching exercises, or more permanent services, but should address technical issues of actual widely distributed systems. We also welcome papers that explore the extent to which results obtained from simulation or testbed deployments retain validity when transferred to more representative network environments.
  • Large refers to the numerical and geographical dimensions of the system: WORLDS emphasizes distributed systems that span a significant portion of the globe and that are spread over a large number of sites.

Submitting a Paper
Submissions should be at most 5 A4 or US Letter pages long (1 inch margins, 10 point text, 2 columns). Participants will be invited based on their ability to convince the program committee that they have built, are building, or are experimenting with a Real, Large Distributed System and have useful ideas, tools, experience, data, and/or research directions to share with the community and that will stimulate discussion at the workshop. Submit your paper via this Web form.

Online copies of the position papers will be made available prior to the workshop. Final versions will be due after the workshop, so that authors can incorporate workshop feedback. Printed proceedings, including a summary of the interactions at the workshop, will be published and mailed to participants after the workshop.

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Last changed: 29 July 2004 jel
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