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References

1
L. Vincent and P. Soille. Watersheds in digital spaces: An efficient algorithm based on immersion simulations. I.E.E.E. Transactions on Pattern Analysis and Machine Intelligence, 13(6):583-598, June 1991.

2
L. Vincent. Morphological grayscale reconstruction in image analysis: Applications and efficient algorithms. I.E.E.E. Transactions on Image Processing, 2(2):176-201, April 1993.

3
P-L. Bossart. Détection de contours réguliers dans des images bruitées et texturées : association des contours actifs et d'une approche multiéchelle. Thèse, Institut National Polytechnique de Grenoble, Octobre 1994.

4
J.K. Ousterhout. Tcl and the Tk toolkit. Addison-Wesley, 1994. ISBN 0-201-63337-X.

5
W.E. Lorensen and H.E. Cline. Marching Cubes: a high resolution surface extraction algorithm. Computer Graphics, 21(3):163-169, 1987.

6
B. Geiger. Three-Dimensional Modeling of Human Organs and its Application to Diagnosis and Surgical Planning. PhD thesis, Ecole des Mines de Paris, 1993.

7
P.G. Lacroute. Fast Volume Rendering Using a Shear-Warp Factorization of the Viewing Transformation. PhD thesis, Stanford University, 1995. also Technical Report: CSL-TR-95-678.



Pierre-Louis Bossart
Wed May 15 09:19:10 PDT 1996